Darkest Dungeon -Dungeon Crawler Goodness

Genre:  RPG/Dungeon Crawler
Platform:  XBone, PS4, PC, Vita

I have spent plenty of time with Darkest Dungeon over all four platforms listed above.  This is a dungeon crawler at its most brutal.  You start with a small party of adventurers and pick your dungeon.  You have a specific goal to complete each time you enter the dungeon.  Complete it and you get valuable cash and usually a trinket for one of your party members.

This may sound like your typical dungeon crawler, but this game is not.  It is also a rogue-like, meaning that if anyone in your party dies, they are gone forever.  This doesn’t sting so much in the beginning, but when you have a level 4+ that dies, it hurts.  In addition to that, your party members get stressed while going through the dungeon.  If you can’t mitigate that stress, they risk a heart attack and could die.  Don’t pick a dungeon that’s too hard for them, or they will be stressed if you have to back out.  You can rest them when you are in town, but it costs money and an entire turn.  Which means that you need to maintain a party big enough for at least two full crews (4 to a crew) at any given time.

This game is so challenging that I’ve started it over on four different platforms and have improved greatly each time.  However, I always seem to get a bit too greedy and end up doing more than I can.  I either lose a member or end up with them seriously afflicted (very expensive to cure).  You can use the rewards that you get from quests to permanently level up either buildings, weaponry or skills.

This game is a constant balancing act, but it is very rewarding if you can get good at it.  I have probably sunk 40+ hours in it thus far, but I’m just barely scratching the surface.  I’ve only killed three bosses.  If you like dungeon crawlers and are looking for a challenge, definitely pick this one up.  Be warned, it may make you go crazy…

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