Chey’s Top 25 – #16 – Super Mario Brothers 3

Genre:  Platformer
Platform:  NES

The first Super Mario Brothers may have had the biggest impact on the video game industry of any game in the history of gaming.  It came bundled with the NES and was a really fun game.  Super Mario Brothers 2 then came along and was just…weird.  There’s a story behind that game, but I’ll save it for another day.  Then came Super Mario Brothers 3 in 1988.  It may not have had the impact that it’s older sibling did, but it was far more fun.

I’m not the only one that feels this way.  This was one of the best-selling games for the NES and is often thought to be one of the best games of all-time.  When it came down to it, it was just a really fun game.  My sisters and I would play this for hours.  I still remember the fun little clap we would do at the end of each level.

This game is different from its predecessors as you navigated from world to world on a map.  This is a feature widely used in games to this day.  You could go back to replay previous levels and skip certain levels if you wanted.  It also introduced a fun new feature – Mario could glide with his raccoon tail!  There was also a frog suit and a bear (maybe?) suit.  The levels were unique – one was a giant level where you were tiny – and fun.  And, of course, that pesky Princess Peach was always in another castle.

The graphics in this game were crisp and cute.  The sound effects and music really added to the game and I probably still hum the main theme in my sleep.  There are lots of secret things to be found in this game, too, so if you don’t look them up, you’ve got a lot of fun exploration to do.

If you haven’t played this game, you likely haven’t played many games at all.  I have it on my 3DS and still enjoy playing it.  It has stood the test of time quite well.  Please go out and find it now if you’ve never had the pleasure!

Oldies but Goodies – McKids

Genre – Platformer
Platform – NES

I wouldn’t be surprised if you’ve never heard of McKids on the Nintendo Entertainment System.  This was a game inspired by McDonald’s, which may have turned a lot of potential gamers away.  Underneath the advertising, however, was a pretty solid game.

My parents rented this for us and my sisters and I played it a lot.  We really had a lot of fun with it.  This is a fairly standard platformer, but it did offer a couple of fun elements like the ability to walk upside down.  The gameplay was fluid and intuitive enough for three kids aged 12, 8 and 7 to figure out.  I’m sure there were a few parts that I had to get through for them, as seems to be the way when playing with younger siblings.

I have very fond memories of this game and the time spent with my sisters.  I have it on my GCW Zero and have played it within the last year or so.  It still holds up after all these years.  Check it out if you can!